Feral
- Rip now scales from 18/37/55/74/92% of Attack Power depending on combo points, up from 8/16/24/32/40%.
- Ferocious Bite now scales from 10.9/21.8/32.7/43.6/54.5% of Attack Power depending on combo points, up from 7/14/21/28/35%.
- Rake now causes scales from 2% of Attack Power for bleed damage, up from 1%. Now scales from 42% of AP for additional bleed damage over 9 sec, up from 18% of AP.
- Mangle additional damage has been increased from 726 to 1136.
- Vengeance - Entering Cat Form will cancel this effect.
Finally, feral druids have been long overdue for Attack Power scaling fixes. Ferals have had a lot of trouble in the past with scaling gear at the top end of an expansion. These coefficients should help out with their damage scaling compared to other classes.
Arcane
- Arcane Specialization now increases damage of your Arcane spells by 25%, up from 15%.
Fire
- Fire Specialization now increases damage of your Fire spells by 25%, up from 10%.
Frost
- Frost Specialization now increases damage of your Frost spells by 25%, up from 15%.
Mages are currently too strong on Live Servers. However, at 85, they are a bit weak after these nerfs. Blizz is doing a good job of having two separate scaling changes. On Live, these damage coefficient nerfs are staying in place. On Beta, they have been restored to their previous state.
A few tidbits on new information regarding 4.0.1 according to mmo-champion:
-You can now farm Anzu in heroic Sethekk Halls for the Raven Lord mount even if you're not a druid.
-You can now buy all Arena gear without the proper rating requirements, except for ilvl 277 weapons and shoulders.
-Gold cap is now 1,000,000 Gold! (get to farming! :p)
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